Making a 3D-Underwater camera from GoPro Hero HD camera.
Sunday, August 8th, 2010I love 3d movies and as soon as I figured out that I could start shooting 3d video I started to study how to do it. As many know, I also shoot underwater stills and videos so my need was of course underwater possibility. So as I had already one GoPro HD Hero camera and I noticed that GoPro had announced a 3d-housing for their camera, it was time to buy a second camera.(Please check NAB 2010) After many failures with different types of rigs I soon figured out that the simplest solution is the best. Until I really have a 3d-housing I need to use something else, this is what I made. I just connected the two cameras with iron barn.
First I used Cineform NeoHD program with Adobe Premiere Pro CS5 to edit my 3d videos. I did get some nice videos with this solution but because of some odd software problem(NeoHD crashing), it was really difficult to get any good example file.
I had to gave up from Cineform because I got info from them that it’s known bug. Cineform was able to pinpoint my problem in their software and provided me an update where this problem was fixed. I need to test it separately.
I found easy way to watch my 3d movies. First I open them in QuickTime, edit the file so that it will start from my sync point and then I save as reference file. I can play them directly in Nvidia Vision 3D Player just by opening two videos, though FullHD was too much for my hard drive, now I need to update my computer
I will update the workflow of editing 3d footage into here
Anyway I found much more simpler solution. I edited the video directly in Premiere Pro CS5. I made an sequence that is double the wide of my footage and imported all video in there. Then I just offset right video to the left side and left to right side, YouTube wants it in this format. After this I edited it, added sound and exported it. Here is the final solution.


















